A downloadable game

These are small code examples from the BASIC on the ZX Spectrum Next Facebook group. After all these years, these examples are no longer easy to find by simply scrolling through your Facebook feed.

Published for educational purposes only. All programs belong to their authors. I've simply reconstructed the code and collected them in one place.

In some cases, the authors posted archives with files or listings; in others, I had to reconstruct the code from screenshots. The hardest part was reconstructing the graphics.

Brief information about the contents of the archives.

  • Andy 'C' Spencer - mostly experiments with sprites. There are enough examples of how to write a graphical tech demo.
  • Matt Neale - сopper, palettes, sprites, parallax, scrolling, mazes, music, and several wonderful unfinished games and demos. More optimized code.
  • Simon N Goodwin - academic code, covering more of BASIC's capabilities with detailed descriptions of each program and algorithm. Also, be sure to check out the code examples in the Next Tech book; they're even more interesting. I didn't copy them here, as Simon has a dedicated page about the book.

Each archive contains Description.pdf file with details and screenshots. Next to each BASIC program is a source code file.

Download

Download
Andy C Spencer.7z 1.6 MB
Download
Matt Neale.zip 3.7 MB
Download
Simon N Goodwin.zip 570 kB

Development log

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